Friday May 22, 2009
Last week, Matt Donovan twittered (tweeted?) “Wireframes don’t help web design. I need to start using this process more: 1. Sketch 2. Prototype (when necessary) 3. Implement”.
I echo that sentiment in many cases. But besides just reducing document debt, sketching/prototyping is a positive way to build teams. Creating requirements specs and other such documents are essentially contracts, which are (potentially) divisive means of defining relationships.
The collaboration required to develop prototypes also develops relationships that are more capable to work through differences later in the project.
Make friends, not war Image posted by Mark Kraemer in Consulting, Design .
Friday October 24, 2008
Kind of a fun play on this idea: www.tutzor.com/index.php/2008/06/sleek-phone-advertisemen….
404 desktop Image posted by Matt Donovan in Design, Identity/Branding, Visual Design .
Monday October 13, 2008
Mind-blowingly fast 3-D sketching application.
I Love Sketch Video posted by Matt Donovan in Design, Graphic Design, Interface, Visual Design .
Friday August 8, 2008
The question then becomes, is a positive response to good design natural or learned? Is it instinctual or intellectual? Steve Krug in his book, “Don’t Make Me Think!” has stated (and I paraphrase) if the user is taking the time to think then the usability of the design should be questioned. That said…could good design exist outside of usability and if so does the lack of usability devalue the design or relegate it to–design for design’s sake?
The Design Looks Like A Heather But Sounds Like Tom Waits Article posted by T. Scott Stromberg in Design, Information Design, Usability .
Friday July 25, 2008
“In the competition between PCs and Macs, we outsell Apple 30-to-1. But there is no doubt that Apple is thriving,” Ballmer wrote in the email, a copy of which was obtained by the Wall Street Journal. “Why? Because they are good at providing an experience that is narrow but complete, while our commitment to choice often comes with some compromises to the end-to-end experience.”
Balmer - Constraint Drive Pleasing Design Quote posted by Mark Kraemer in Apple, Business, Design, Microsoft, Strategy, User Experience .
Tuesday June 24, 2008
This elegant display of human misbehavior was created by Stamen Design.
(via Adaptive Path)
Oakland Crimespotting Image posted by Matt Donovan in Design, Information Design, Usability, Visual Design .
Thursday May 29, 2008
Adaptive Path’s Kim Lenox: “I’m so f*^#ing tired of not being able to share the work I’m most proud of with my peers. There are so many lessons to learn from past work and yet it’s all wasting away under piles of NDA’s. It’s even more frustrating when we extrapolate just how many other designers worldwide have concepts that will also never see the light of day.”
Amen.
A Rant on Design Concepts and Confidentiality Link posted by Jared Christensen in Business, Design .