Monday November 17, 2008
Nick Merritt posits on why Apple creates interfaces with higher perceived quality than their competitors:
It is not just enough to make using something easy … When it comes to deciding what choices to make, it helps that a team has a supremely clear vision of the role the technology is going to play in the lives of its users, as the original Mac team did, as I suspect, the iPhone team does today, and to be fair to Microsoft, the Surface team has.
Read the full post, Why Apple is great at interfaces when others are not on TechRadar.com.
"The Much Under-appreciated Principle of Pleasure" Snippet posted by Mark Kraemer in Apple, Interface, Microsoft, User Experience . Comments (0)
Monday August 18, 2008
This looks like a very interesting way to use PowerPoint for presentations. I’m planning on trying on a current internal project.
pptPlex - PowerPoint Scaling Effects Link posted by Mark Kraemer in Infographic, Microsoft .
Friday July 25, 2008
“In the competition between PCs and Macs, we outsell Apple 30-to-1. But there is no doubt that Apple is thriving,” Ballmer wrote in the email, a copy of which was obtained by the Wall Street Journal. “Why? Because they are good at providing an experience that is narrow but complete, while our commitment to choice often comes with some compromises to the end-to-end experience.”
Balmer - Constraint Drive Pleasing Design Quote posted by Mark Kraemer in Apple, Business, Design, Microsoft, Strategy, User Experience .